Immersive Game

client:

Macau event client

role:

Game design, character production, shooting, animation, hardware delivery.

problem:

Mechanical systems needed smooth, reliable interaction.

result:

Factory-tested immersive motorcycle game with kinetic doors.

skills:

360° projection, programming, kinetic control, prototyping, calibration.

Context

This immersive interactive game combined a physical motorcycle platform with 360-degree projection. The experience included custom characters, video shooting, animation, game programming, and kinetic door hardware to create a complete room-based game environment.

Challenge

The main challenge was system integration. Mechanical structures, projected content, game logic, lighting, kinetic doors, and interactive hardware all needed to work together smoothly and reliably during operation.

Approach

We developed the game concept, characters, video assets, animation, game program, mechanical parts, electrical components, and kinetic door system. A full 1:1 prototype was built and tested in our factory before the on-site setup.

Impact

The final experience turned the motorcycle simulator into an immersive game attraction. Visitors entered a projected environment where physical movement, screen content, lighting, and kinetic hardware worked as one connected system.

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